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<body><h1><a href="http://ejohn.org/blog/processingjs/">Processing.js</a></h1>
<h2>BackgroundImage</h2>

<p>This code was updated from the Java source to work with Processing.js asynchronous image loading. <sup>-F1LT3R</sup></p>

<p>This example presents the fastest way to load a background image
into Processing. To load an image as the background, it must be
the same width and height as the program.</p>

<p><a href="http://processing.org/learning/basics/backgroundimage.html"><b>Original Processing.org Example:</b> BackgroundImage</a><br>
<script type="application/processing">
PImage bg;
int a; 

void setup() 
{
  size(200,200);
  frameRate(30);
  // The background image must be the same size as the parameters
  // into the size() method. In this program, the size of "milan_rubbish.jpg"
  // is 200 x 200 pixels.
  bg = loadImage("data/milan_rubbish.jpg");
}

void draw() 
{
  background(bg);

  a = (a + 1)%(width+32);
  stroke(226, 204, 0);
  line(0, a, width, a-26);
  line(0, a-6, width, a-32);
}
</script><canvas width="200" height="200"></canvas></p>
<div style="height:0px;width:0px;overflow:hidden;"><img src='data/milan_rubbish.jpg' id='milan_rubbish.jpg'/></div>

<pre><b>// All Examples Written by <a href="http://reas.com/">Casey Reas</a> and <a href="http://benfry.com/">Ben Fry</a>
// unless otherwise stated.</b>
PImage bg;
int a; 

void setup() 
{
  size(200,200);
  frameRate(30);
  // The background image must be the same size as the parameters
  // into the size() method. In this program, the size of "milan_rubbish.jpg"
  // is 200 x 200 pixels.
  bg = loadImage("milan_rubbish.jpg");
}

void draw() 
{
  background(bg);

  a = (a + 1)%(width+32);
  stroke(226, 204, 0);
  line(0, a, width, a-26);
  line(0, a-6, width, a-32);
}</pre>
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